Kirby test and the forgotten world

Kirby and the forgotten world begins while a large part of the Kirby planet is sucked through a dimensional fault. If the first image of the planet on which the game takes place is a beach on which Kirby wakes up (which is a wink at the opening of Link’s Awakening, as free that pleasant), we are at a distance tutorial The real decor waiting for us: the ruins of a modern world with skyscrapers, cars, distributors of drinks, etc.

The DA is very successful. If in Mario Odyssey , I’ve always found that New Donk City was jurowdling with the world of Mario and did not drink, I never had such a feeling in Kirby and the forgotten world. They managed to propose a DA that the two universes get married very well, while preserving a more realistic aspect to this post-apocalyptic world that what Dreamland had us had. And this throughout the adventure and different regions (each with a clean atmosphere) crossed. There are even some moments when the proposed scene (decorations, light) made me make a small stop to contemplate.

Once past the tutorial, we discover that the waddle-dees, also transported in this world, are removed by the premises. We then jump on our faithful star and we leave all save them.

The selection of the level takes this time by an overworld in which one can walk around, closed on our star. Our exploration is limited to unlocked areas and there is not much to do apart from a mission, a challenge or, sometimes, search a place to find some pieces or unveil a hidden challenge. It is possible to go through a menu to select a destination on the map and teleports. But this one is accessible only from the map. Leaving the village, we necessarily arrive at the beginning of the last unlocked area.

Indeed, once the waddle-dees saved during a mission, they all head to a base camp they are building little by little, giving access to various mini-games, a arena, distributors of collection figurines, some services and especially a craftsman able to improve the powers, but we will talk again later. Some stages of construction are related to progression in history and others are related to the number of waddle-dees saved (the game is quite wide there and we save without forcing much more waddle-dees than necessary for everything unlock).

Contents

The waddle-dees to save are only in the missions: it must be saved 3 to simply end the mission, between 3 and 5 are hidden through the mission (the number is indicated at the beginning of the mission) and 3 others are released By fulfilling for everyone a secret goal undergoing mission. These secret goals vary not bad from one mission to another (find a hidden area, beat a mini-boss with a certain power, beat a boss without taking damage, etc.). For a goal asking to perform an action several times, it is enough to perform the action once for the objective to be unveiled. And if at least one objective has not been discovered at the end of the mission, the first unveiled Secret Objective is automatically unveiled to facilitate completion if you want to redo the mission.

Some mission passages with the car, the Deltaple or the Russian mountain wagon propose at the end of just starting this passage rather than imposing to redo all the mission.

If the missions are the content a little classic, the challenges are added to that. It is a relatively short content in which Kirby is tested on the use of power (allowing to discover unknown aspects of certain powers as this episode lacks a complete description of each power). There are different degrees of difficulty, but it’s usually quite feasible. The challenge occurs above all when you want to beat the proposed time goal. It must be generally necessary to regain several times to optimize its actions. However, achieving this additional goal does not have great interest: finishing the challenge reports, the first time, a rare star (necessary to improve its powers) and finish under this optional goal of time reports, the first time, 50 pieces, resource basic game that is found anywhere (for example, a mission with 2-300 pieces).

Précisons que le jeu propose de jouer dans deux difficultés, une plus facile et une plus difficile. La plus facile propose des ennemis légèrement plus faibles et donne plus d’objets de soin. La plus difficile propose des ennemis légèrement plus résistants et récompense de quelques pièces supplémentaires. La différence entre les deux est assez subtile et l’avantage apporté par le mode plus difficile n’est pas transcendant. Quelque soit le mode choisi, la difficulté est clairement surmontable (le contraire aurait été étonnant dans un Kirby). Avec une progression plus maîtrisée de celle-ci que dans d’autre opus.

Gameplay

Si Kirby évolue cette fois sur trois dimensions, le principe du jeu reste assez similaire : un bouton pour attaquer (aspirer ou utiliser le pouvoir), un pour sauter/flotter, un pour abandonner son pouvoir et deux (les gâchettes) pour parer (et faire un dash).

Malheureusement, le jeu ne laisse le choix qu’entre deux configurations de touches plutôt que de laisser les modifier librement. Et, étrangement, si tout le long du jeu les interactions se font avec un appui de bouton ou un maintien de bouton, il y a un moment à la fin du jeu où il est demandé de masher les boutons, ce qui n’est pas idéal en terme d’accessibilité.

Entre la 3D et l’environnement de ruines de monde moderne, on a le droit à des niveaux assez intéressants, avec une construction de ceux-ci qui change pas mal des opus précédents. Et ce de façon plutôt positive. Avec notamment des secrets suffisamment cachés pour qu’on voit que c’est sensé être caché (et qu’on puisse parfois en rater), mais suffisamment visibles pour qu’on puisse les détecter en faisant un peu attention et sans avoir à se reposer sur un guide pour compléter le jeu.

Les espaces sont également plus larges, plus ouverts. Une solution assez élégante pour éviter de casser le jeu est de limiter l’altitude maximale du vol de Kirby en fonction de celle de son point de départ : il peut atteindre un endroit en sautant du haut d’une caisse, mais ne vole pas assez haut pour l’atteindre en partant du sol par exemple. Par contre, on a également régulièrement des murs invisibles, modélisés par des obstacles que Kirby pourrait aisément passer, mais qu’il ne peut pas surmonter.

Avec des zones plus ouvertes, le risque de chute est plus présent. Notamment lorsqu’on utilise le transmorphisme, pendant lequel on ne saute pas de la même façon et surtout pendant lequel on perd le vol. Heureusement, le jeu se contente de nous remettre sur le dernier endroit solide sur lequel on s’est tenu et de nous faire perdre un peu de vie (mécanique classique dans pas mal de jeu, mais dans les Kirby, la chute est généralement fatale). La mort n’arrive que lorsqu’on perd tous ses points de vie. Là encore, le jeu n’est pas très punitif puisqu’il nous fait perdre 100 pièces et ne nous fait pas recommencer depuis le tout début du niveau, mais au début de l’endroit où on est mort.

Là où le bat blesse avec cette évolution en 3D est qu’il n’est pas toujours évident de se rendre compte de la profondeur. Il faut prendre l’habitude de regarder l’ombre (si elle est présente). Mais il n’est pas toujours simple d’utiliser certains pouvoirs.

Passé le tutoriel, il est possible de jouer à deux en coop locale. Le second joueur est cependant limité à l’utilisation de Bandana Waddle-Dee qui ne peut pas avaler d’ennemis et donc utiliser les divers pouvoirs que propose le jeu ; il est à la place limité à l’utilisation de sa lance. Je n’ai pas eu l’occasion de tester ce mode de jeu et je ne peux donc malheureusement pas m’exprimer sur la gestion de la caméra à deux joueurs.

Powers

Kirby and the Forgotten Land - Full Game 100% Walkthrough
Là où tout le monde attend un Kirby, c’est sur les pouvoirs. Kirby et le Monde Oublié nous propose les pouvoirs habituels (Kirby avale un ennemi pour récupérer le pouvoir associé), le transmorphisme (Kirby met un objet dans sa bouche et débloque ainsi de nouvelles capacités) et un système d’amélioration de pouvoirs. Bref, une proposition qui fait rêver sur le papier. Mais qui n’est pas si riche que ça dans les faits.

On the side of the powers, there are two new power improvements (the hammer simply after the end of the game, the sword after the new missions) and the possibility of strengthening the powers. Each version of a power can be strengthened independently. Each reinforcement increases the power of power. Each reinforcement costs parts and rare stones (at this stage of the game, it implies Farmer the arena in a loop to be able to do) for a cost that seems indexed to the power of power. Which implies that I have not experienced enough with this new mechanics.

Conclusion

On one side, Kirby and the forgotten world does not fill all my expectations. I would have liked to find more powers and that they are a little more involved (a more advanced adventure dimension). As a result, I have trouble being convinced by this transmorphism that takes the place of powers that I would have liked to use. Even if, honestly, the phases with the car, the distributor and the ring are fun.

Then, although this 3D game area falls out quite well, it is not perfect and could be improved. As a result, for a new opus, I do not know if I would like a return to a 2D evolution or a new attempt in this direction that could achieve a more successful experience. We are not going to lie, although I wish this game more likes to have previous opus in some aspects, it’s not a good thing that a license stagnates too much and tubing habits to try new things is always Something to encourage (as long as they do not get lost).

On the other side, Kirby and the forgotten world offers a very complete and especially pleasant game experience, thanks to its universe and construction. The different objectives in the missions and challenges in parallel (sometimes frustrating if you want to do a good time) are particularly positive points.

Finally, the possibility of improving powers has a big potential. I wanted more powers so the fact that the improvement is as shyly disappointed me. But I also admit that it’s been a long time since I thought it would be interesting to have a more advanced customization for a gradual unlocking of new capacities for each power. So, a dream cut in his momentum. In addition, I am not a fan of being limited in its activities to strengthen the powers (but it is certain that this aspect is intended for the most enthusiastic players and especially very optional).

In short, even if it was not exactly the game I wanted, I could not help but spend a good time on it. I can not deny the obvious qualities of the title and can only recommend it.

_Test made on Switch by pertur from a version provided by the publisher.

Street of Craze 4 will also disperse on smart phones, with confirmed day as well as rate

As we see in the brief video clip that we leave next, the 4th component of this Beat ‘Em Up will certainly land at iphone and also Android by PlayDigious, the research study in charge of this new variation. With a visuals touch inspired by comic aesthetic appeals as well as typical cake salad, this “me against the community” will place on sale the day Might 24 in the two digital stores.

Sign up for the 3D video game channel on YouTube .

The multiplayer setting will certainly show up in the future in Apple Store and also Google Play Store will certainly have the same cost, 7.99 euros , although we can take advantage of a 10% price cut on the final cost if we perform the pre-emerging in Both platforms. You will certainly have practically all kinds of the desktop computer variations, with eight personalities to unlock although without multiplayer setting at the minute , given that it will be consisted of later on by methods of a totally free upgrade.

Premiered at PC, PS4 and Xbox One in April 2020, the fourth phoned number delivery of Huge Drive’s original franchise provides an Beat experience ‘Em Up at height In the analysis of Street of Rage 4 we inform you why it is a gift for the followers of the collection as well as for those that enter it via this title.

It is never bad time to enjoy Road of Craze 4, so the information that the video game of dotemu regarding the legendary Sega franchise reaches much more systems will make even more than 1. The title was launched two years ago on computer as well as consoles and also has been getting new content over the months, now it will certainly additionally be available on smart phones.

Recycling RPG “Loop Hero” developer, we recommend playing the same work in a pirated version. Russian game studio placed in a difficult position

Game Studio Four Quarters recommendedLoop Hero” in a pirated version via Vkontakte, Russian popular SNS, March 27th. Russian game studios in a difficult position seem to make their own decisions. VICE is reported.

Four Quarters is a studio that worked on “Loop Hero”. “Loop Hero” is RPG to stage the world that has fallen into an endless loop by the grim reaper. The player performs a battle and the like while advancing the automatic generation map with a path that is surrounding the camp which is a base. The main character character is characterized by walking the map automatically and the battle with the enemy that appears in the way is also automatically performed automatically. Players look at the situation, while the defeated enemies are randomly dropped and arranging cards.

“Loop Hero” is released for PC and delivered with Nintendo Switch. A unique gameplay combined with various game genre elements was popular, and last year, he has a total of 1 million books. I entered a hit title. Free updates have been added functions and elements, and the game evaluation is also a box. I was visible to the sailing. But the same studio seems to be in a difficult position. For example, Four Quarters is a studio based in Russia (or has been set up).

Russia is currently invading to Ukraine, and the world countries that seemed heavily of that situation are the economic sanctions to Russia. There are many places where financial services such as banks and settlements have also stopped function, and remittances to Russia are difficult. Four Quarters can be seen that they are receiving that. “Loop Hero” has been released in Steam and Nintendo Switch, but STeam has stopped transferring to Russian / Ukraine Veropper in the relationship between transaction processing, and Nintendo E-Shop is also stopped in Russian areas. However, there are many cases where sales of the game will be distributed by the publisher to the reporter. Since the work of the same work is Develver Digital, sales of “Loop Hero” will be properly included.

However, if Four Quarters is still in Russia, it is in a painful situation that it can not get the profit of sales even via Publisher. Users who have been such a situation asked that there were no ways to support Four Quarters. So Four Quarters revealed stance through Vkontakte.

The studio reports that Russian payment service has stopped. Comments that you can do ourselves in such a difficult situation. What, I could download the “Loop Hero” PC version via Torrent, pirated site link.

What the Hell Just Happened: So You Think You Know 2021? - Quiz of the Year!
Based on what is posted to Russian SNS, the message of playing the Pirate version of Four Quarters may be limited to Russian users. However, it is quite special to recommend playing their games in a pirated version. The painful situation of studio and Russia looks glimpse. Although speech control is said to be placed in Russia, Four Quarters immediately expresses anti-war in Twitter account after Russian invasion started. Explanation posts are fixed to the top Twitter account. Not only has a roots in Russia in the vortex, but also the stance of the anti-war while Russia’s studio also tells the difficulty of the position of the Four Quarters.

The Russian game studio has also appeared to be exile abroad, and Four Quarters may also be in another country now. If so, you have to go out of your motherland and you have to recommend a pirated version. Four Quarters will somehow get out of the user who worries to the studio and offer donation with Vkontakte, and it is said that they would be crafted and replied to that good intention. The money was attached to the loved ones. In order to help Russian people, Russian invasion stops and creators can be concentrated on making things.

Kraus criticizes agreements at the DFB

“There is no transparency about who the delegates are how they vote whether they are occupied by Bureau members in Personnel Union or whether they can choose freely,” criticized on Tuesday in an exclusive video interview with the Union – and also pointed on operations in the run-up to the DFB Bundestag on March 11th. “This time, letters are circulated on the eve – quite official – which should determine an agreed electoral behavior,” she reports. “That does not have much to do with democracy in my view.”

On the Bernd Neuendorf chosen with a large majority to the new DFB President, it had a “pre-adjustment”, so Kraus. Their initiative “Football can do more” had no counter candidate. “We would have liked a double tip,” explains Kraus. “That was not wanted, just as little was a real new beginning with impulses of outside the existing structures. (…) That’s not the form of competition that we want as athletes to us.”

Exchange with President Neuendorf also after the election

Christy Hoffman on Global Framework Agreements

Nevertheless, the former national goalkeeper and HSV proceedings want to deal with “football can more” continue to engage. With Neuendorf, it has given both before and after the election exchange. “Now there is a momentum for change,” says Kraus in the interview. “But the football had to come into a perceptible crisis as well.” Among other things, “the sensitivity of the decision makers for the topics of the people who love football lost.”

Now it’s about getting people in acting positions, “which can not act due to the power and to question systems”, but above all: people who radiate joy. “The joy that makes the football,” says Kraus, “I have seen more than no more trading people”.

Achestra Meron Mercus Humanoid Robot Prototype,

Meron Maclon said that the production of Humanoid Robot ‘Optimus’ equipped with artificial intelligence (AI) by the end of next year.

US Economic Paper Fortune reported that the Meron Mem Meron said on the 28th (local time) that he said through interview with the German media ‘belt canceremia’.

He said, “It will be good for the concept of concept by the end of December next year,” he said he would be ready to produce Optimus by the end of next year.

The musk said, “Humanoid robot comes. See Boston Dai My Mix. They are making a better model every year, “he added.

Last January, Musk was the most important to Tesla, as the Tesla product roadmap update site, and it was not a full autonomous (FSD) completion and Humanoid Robot Optimus development, not the automotive development. Fortune analyzed that Tesla has been in the process of being in the process of registering to the artificial intelligence (AI) company in the current automobile manufacturer.

Elon Musk REVEALS Tesla Bot (full presentation)
The Humanoid Robot, the first August, the first August, the AI ​​technology, which is used in Tesla’s AutoTopilut software and hardware, and the height of about 172 cm and weight is about 57 kg and it will be made of light material.

However, Fortune spent doubt that AI (AI) Division (AI) division (AI) division (AI) division (AI) andRej Karpathy (Andrej Karpathy) spent the doubt that he had left a holiday vacation in the last four months.

It is because Tesla does not even understand that the total officer empties a long time for a long time at the time of Tesla has advanced and conducting Humanoid Robot development.

In addition, there was a day that Doug Field Tesla Hardware Development Vice President, who left vacations for the past rechargement, has ever been to the Apple. Currently, the Doug Field is responsible for electrical vehicle operational engineering.

Currently, Kapa-shi appears to be the intent to return to Tesla.

However, the media for Tesla executives is higher than other companies, so investors are sending concerns that they are sending concerns.

Categories
The elder scrolls online

Skyrim: Master thief steals a whole city

Master thief or crazy scientist? A skyrim fan examines what the citizens of the city have a turn. Since the North would probably have not been unverate, he has a short-handed-handed. Now he shares his results with you.

Skyrim life as a Thief Episode 1 | Whiterun Heist

skyrim player commits big raid

The reddit user “Snail_on_yt” Willll explore how rich the NPCs in The Elder Scrolls 5: Skyrim are. To be able to determine this unequivocal, he must of course decline the residents first all their valuables . With multiple statistics, he shows how his first thieves went out through turn.

The value of all objects in convertible run is therefore on 78.292 sepTime . With 28,919 septamous parts of clothes (armor, normal clothing and jewelry) are the largest share. Most of the inhabitants also fight with DOLCHEN, whereby the ice stole represents the most popular weapon . The sword creates it only on second place.

Skyrim: The thief ensures ultimate equality

The stolen objects say a lot about the income ratios in turn . In the city there are 182 cheap garments and only 86 noble clothes. This difference is reflected in the value of the shoes. After the citizens were all the up to the last gold coin, of course they own all the same lot .

On the YouTube channel from Snail_on_yt you can watch the results in a video. (Source: YouTube) According to its own information, he has for his calculations about 20 hours . In addition, he has used a character at the maximum level, but the usual run has never entered. Now he wants to make the city of wind helmet.

A Skyrim player wants to find out something about the inhabitants of heavenly edge by stealing them except for the last gold coin .

Netmarble, the 11th regular group,

[Eye News 24 Moon Young – Soo] “We will introduce a variety of new artifacts based on a block chain as a result of this year.”

Kwon Young-sik’s Netmarble representative was presented on the 11th, Seoul Guro-gu Taichura, in the 11th regular shareholders’ meeting of Netmarble this year’s vision.

“In 2021,” 2021 was a revenue, and the uncertainties of corporate management have been more difficult than ever. ” The industry has been limited, “he said,” he said, “he said,” he said, “has a limit to the speed of the development environment due to the change in the development environment due to long-term development of telecommuting.”

“We are continuing a lot of efforts in the mid- to long-term perspective to strengthen the fundamental competitiveness of the game business,” he said, “It has been devoted to the Diversification of the Game Platform, Explained.

Finally, the councing, “I have been in a large number of new technologies and research and development of related next generation technologies such as block chains and metabuses such as Netmarble. I said it “

Netmarble reported its main management earnings last year, including USD L2556.9 billion, operating profit of W151bn, and net profit of W15.1bn, and net profit of W12,49.2bn.

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Netmarble said vision for shareholder value improvement. In 2018 and 2019, we practiced shareholder-friendly policies through purchasing large-scale treasures, followed by dividends of W62.8bn last year, and this year will be held on W43.3bn (528 won per share).

On the other hand, on the other hand, in the shareholders’ meeting, the Article 11 session of the 11th financial statement, the eligible for outside directors, a member of the Audit Committee, and the issue of the director’s repair limit approval,.

Nordtveit leaves the TSG Hoffenheim at the end of the season

TSG 1899 Hoffenheim DSF Reportage 21.11.2008 PART 2/3

The Norwegian defender Havard Nordtveit leaves the TSG 1899 Hoffenheim after five years at the end of the season. This was announced by the football Bundesliga club. The contract of the 31-year-old runs from 30 June 2022. North Time had already suggested that he wants to return to his homeland. The 52-fold international and former Gladbacher often had to fight with injuries and was only supplementary players. After several contract extensions, including Topstürmer Andrej Kramaric, the TSG has only a few expiring contracts: this concerns especially the Austrian Florian Grillitsch, who had been to Italy last summer. In addition, the future of ERMIN BICAKCIC is unclear: The central defender wants to return after a long injury break because of a cruciate ligament tear this season. The contract of Bayern loan Chris also ends in summer.

Shining Force on Mobiles, a remake compromise?

Another hope disappointed for shining force fans? This is in any case what the latest echoes around the development of Shining Force: Heroes of Light and Darkness, who should have seen the resurgence of one of the founding games of the Tactical RPG in Japanese, but on Smartphones.

To believe the South Korean site inven, the fate of the project would only hold a thread. The Vespa publisher simply lacks funds to concretize this adaptation: the talks would have taken a lot more time than expected, because of the negotiations with SEGA and / or Hive, the Japanese subsidiary responsible for acquiring the rights of the license. international exploitation. At the time it is, the question related to the Having Holders of Intellectual Property Shining Force would not have been decided. Vespa has already reallocated its resources to the development of King’s Raid and Time Defenders, its two jewels, while pursuing the development of King’s Raid 2.

A heartbreaker for all those that the trailer of last summer would have rushed around a modernized characters, and an expanded casting vent in the first two mega drive shutters. Surfing on the waves of the free to play strategic as Fire Emblem Heroes or soon Fullmetal Alchemist Mobile, the title should have tribute to one of SEGA’s most emblematic series for his 30th birthday.

50 Best Tactical RPGs of All Time
Trailer

Shining Force: Heroes Of Light and Darkness – Trailer

Amazon Games, Rost Arc Console Version Fans want to consider

Amazon Games’s franchise representatives referred to Console version.

On the 25th, Overseas Media ‘VG247’ was conducted by the Amazon Games and written interviews of Amazon Games, who were in charge of overseas publishing of . Among the interviews, the Park Soo-min said, “If the fans really want to ask the console version of Diablo 3>,” If the fans are really really wanted, all Amazon and Smile Gate RPG (released) I answered.

So, can really come to the console?

To look at positive signs first, supported Xbox Gamepad from just after release. It is not simply a line that is not a line that is not a line, but it is careful that a game pad manipulation is possible through the update. On July 21, 2021, the patch note was also available for the game pad related to the game pad, and has launched the global server, and after the game pad was able to see the user who enjoys the game smoothly with the game pad.

The overseas game market is known as the mainstream, and many domestic MMORPG, including the , and , can be compliant with the console version, which is also positive. Recently, the Smile Gate is likely to challenge the console MMORPG market by using its representative IP , as much as the commitment to entering the overseas console market through .

Amazon Games and Smilegate would ‘consider’ Lost Ark console port if fan demand was high enough

There is also a situation in which actual development is undertaken. In April 20, 2020, Smile Gate RPG has recruited Console client development through job search sites such as Jobs Korea and Game Catch. Through the interviews of the Smile Gate RPG, the Representative of the RPG support was reported to be positive for the Mobile and Console version of .

However, there are negative signs. In the original webzine interview, “ambiguous” (Elusive) was used for the answer. There is a possibility that the possibility of unacceptable lip service form is likely.

In addition, the current pad support function is not perfectly optimized, and the cost and time of entering the vast content of are not available to porting the console. In addition, it should be given that the answer of the interview is also a developer, not a smile gate RPG, but it is a story that came out through the Overseas Publisher Amazon Games.